There are significant dangers associated with both Open Water and Moving Water canoe outings. Units undertaking a Scouting Adventure on either a large body of water or moving water need more than just the basic skills and knowledge required by the BSA to conduct such a trip safely.
Our Troop has several adults with extensive experience and professional training in watercraft use, sailing and whitewater. If you are planning a Canoe trip and do not have an experienced adult leader able to assess flow rates, wind and "read water", you should reconsider a water outing until you have the proper resources and people to make your trip safe.
We are happy to talk to you if you have questions.
There are many rivers to explore in Western Washington. They range from flat lake-like waters to raging rapids.
NOTE: per www.scouting.org/health-and-safety/gss/gss02/:
Before a unit using human-powered craft controlled by youth embarks on a float trip or excursion that covers an extended distance or lasts longer than four hours, each participant should either receive a minimum of three hours training and supervised practice or demonstrate proficiency in maneuvering the craft effectively over a 100-yard course and recovering from a capsize.
Self-guided unit trips on Class III whitewater may only be done after all participants have received American Canoe Association or equivalent training for the class of water and type of craft involved. Unit trips on whitewater sections of rivers rated Class IV are only allowed in rafts with a professionally trained guide in each raft. Trips above Class IV are not allowed.
Connects Lake Sammamish to Lake Washington
13.0 miles Class "A"
4-5 Hours - Easy
Put-In: Redmond’s Marymoor Park
Take-Out: Washington Department of Fish & Wildlife water access site Kenmore (need Discovery Pass to park)
16 river miles
Put-In: Haller Park in Arlington
Take-Out: Hat Slough boat launch
Concerns:
Light Rapid few miles from Haller Park - stop and portage around
Small Dam just past I-5 on left- Turn right into a side slough to avoid
Fed by the Snohomish River, The Everett Delta has many waterways worth exploring.
NOTE: water levels are heavily influenced by coastal tides. Some waterways are impassible at low tide. Some waterways are extremely difficult to navigate if you are going against the tide. Plan your trips accordingly, ideally with the tide assisting you throughout your trip.
tidesandcurrents.noaa.gov/noaatidepredictions.html?id=9447659&legacy=1
7.5 miles
Launch and pickup at Langus Park. Canoes don't need to pay the $10 fee. Just don't take up trailer parking.
Plan your trip in as the tide is rising and peaks ideally in the middle of your trip. Union Slough is impassible at low tide, and you could actually get trapped there if you time it wrong.
If you start with the tide going out, it will be challenging and potentially dangerous for less experienced scouts to make it to Steamboat Slough as they fight the current. Once you get to Steamboat and Union Sloughs, the water is gentle and hardly moves. Enjoy the meandering route of Union Slough and the collection of boats on Steamboat Slough. Plan 6 hours for this trip. It can easily expand past that if you explore drainage canals in Spencer Island or have zigzagging scouts who tire quickly.
In the past - it took us 8 hours fighting the tide both ways, exploring every drainage canal, goofing off on the beach and having to backtrack because of low tide in Union Canal. Better timing and better experienced scouts could cut that time in half.
Other routes are worth exploring for more experienced groups. Just take the tide into account.
Launch Points:
Union Slough Park
4200 40th Pl NE, Everett, WA 98201
7 parking spots
Langus Riverfront Park
400 Smith Island Rd, Everett, WA 98201
Plenty of parking
Motor boats that have to use a trailer to back down ramp must pay $10
Avoid trailer parking spots for free parking
Ebey Waterfront Park
1404 1st St, Marysville, WA 98270
plenty of free parking
Jetty Island Ferry Launch
Restrooms
Free launch for canoes
plenty of parking
Sloughs in Everett Delta allow you to mix up your route a bit.
Consider tides when planning your trip. Tides can make it easier or more difficult to navigate the delta. Incoming tides will make it more reasonable to start your trip going upstream. Outgoing tides will make upstream travel pure torture.
Snohomish River Boat Launch to Lowell Boat Ramp - 6 miles
Snohomish River Boat Launch to Langus Park Boat Ramp - 10.5 miles
Plum Boat Launch to Fall City Park: www.outdoorproject.com/united-states/washington/snoqualmie-river-float
Discovery Pass required for Plum Access Area
3.3 Miles
2.5 to 4 hours of float time based on water levels
10 mile Float
All Day Float
Skagit - I(II)
Difficulty I(II)
Length 49 mi
short day trips or multi-day adventures
Example Skagit Adventure:
Put In - 48.52403167775668, -121.4403465146713
Take right hand turn on Highway 20 at 48.591074890854514, -121.37790207823784
Left Swerve Road sign is located right past unmarked turnoff
Camp 1 – 48.52403167775668, -121.4403465146713
Or 48.50350805531394, -121.47866491070874
Camp 2 – 48.482550210807794, -121.62049357944318
Camp 3 – 48.51609053588956, -121.71071176476839
Camp 4 – 48.51119878048986, -121.89155841836508
Camp 5 – 48.520198986239286, -122.07638763332184
Take Out – 48.49004034549023, -122.20635660840549